Google Cannes Creative House

UX Motion, Spatial Design

Year

'26

Client

Google

Service

Spatial, Motion & Interaction

Role

UX Motion, Visual and Spatial Design

Type

Commercial (TheGreenEyl & Google)

Year

'26

Client

Google

Service

Spatial, Motion & Interaction

Role

UX Motion, Visual and Spatial Design

Type

Commercial (TheGreenEyl & Google)

A Cannes creative villa by the beach where creatives got real, hands on experience with Google's latest AI models. No spectators, just makers. The idea behind it was simple. AI should push human creativity further, not take its place, and every piece left a gap only you could fill. Sketch something and watch it breathe. Walk into a gallery and become the exhibhit, write on a blank record and hear your own sound come back to life.

A Cannes creative villa by the beach where creatives got real, hands on experience with Google's latest AI models. No spectators, just makers. The idea behind it was simple. AI should push human creativity further, not take its place, and every piece left a gap only you could fill. Sketch something and watch it breathe. Walk into a gallery and become the exhibhit, write on a blank record and hear your own sound come back to life.

© Google Cannes Creative House

Key Contributions

Developed a range of motion prototypes to define UX flows across the AI-powered installations, and developed the 3D visualization and spatial design of each installation ahead of physical build-out.

Tools & Tech

After Effects, Blender, Google Gemini, Nanobanana, Veo, Lyria